artist toolkit 2d - environments, lighting, foreshortening

Environments, Lighting and Foreshortening


This week in class, we practiced a technique when drawing environments using lighting and value to determine foreshortening. We practiced this technique in black/white/grey to showcase and practice this easier. I usually don't work in Black and White so this was a fun experiment.


We were told to select images of environments we had taken, and to draw them in a greyscale, using foreshortening. To do this technique, you must create a gradual gradient in value into either the background or foreground of the image. For example, as the details go further away from the camera, the objects will get darker in value to create a sense of depth. This can also be done the opposite way, where things closest to the camera are darker and begin to get lighter as the objects get further away into the background.


From my reference images, I created this quick practice test. I made the objects further away begin to get darker to create depth. This can be seen well with the contrast against the tree in the front compared to the bushes and water behind it, and also on the different layers of grass on the ground. However, I wanted to create a night-time scene with my image and adding a bright moon in the background. After looking at this though, I realised that for the moon to be shining in the background, the lighting of this image was incorrect. As the Lightsource was coming from the back view of the image, it made more sense for the background to be lighting and foreground darker as a shadow would be cast on this side of the image.


After changing this around, I felt that the image looked much better and balanced. The contrast worked much better this way in my opinion!


This technique was a lot of fun to practice, and I can defiently tell it will be incredibly useful to e in the future. When creating more full and finalised illustrations, I think that this method would be really helpful in creating an ambience within a scene.

Some more examples of this technique in a full scene:


Credit:

These are the reference images I used. I combined a selection of pictures I had taken to create a pretty scene that I felt would work well for this.








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