Finalising Designs and Character Stories
Space Bugs Character Sheet
Below, is my finalised character sheet for my Space Bug faction character, the Scypholae. I created a simplistic character sheet showcasing the anatomy of the creature, a colour palette and same basic information about its different features and backstory.Backstory
The Scypholae are a mysterious jellyfish-like species. Their limbs are incredibly long, often dragging along the floor as they manoeuvre around. Their bodies are tall and slim, and they tower over many other species - including humans. As their limbs are so long, sometimes they are hard to control and carry, causing them to flow and swing alongside them as they walk. As well as this, their brains and hoods are incredibly heavy in comparison to their long thin necks, often causing the species' body to often sag to one side, struggling to keep its head upright. They have tentacles they flow and drag through they air and they slowly walk around, often used for grabbing things or strangling prey.
This specific Scypholae was held captive in a Mazon Labs facility, separated from the rest of its kind. It was taken captive in the facility, where it became a prisoner of testing and experimentation. Due to the species strange properties and strength, the labs wanted to find a way to either harness the creatures power to create their own artificial species, or somehow train the captive creature to work as a bodyguard/protector for the Labs. However, the Scypholae are not a peaceful species, and especially not when held under captivity, separated from the rest of their kind.
Within the facility, a chemical substance referred to as 'the Miracle Serum' was currently under creation and testing. The substance could work wonders, gifting people injected with it super human enhanced senses, such as strength, hearing and healing etc. For an experiment, the Scypholae was injected with the serum, hoping to convert it into a peaceful and obedient weapon, but something went wrong. Instead, the creature became much stronger and hostile, attacking any movement it located. The creature suffered unimaginable pain, and forced its way out of its containment, attacking and killing anyone in its path.
After the break out, the Lab was imminently put on shut down, evacuating all those inside it. That was, all but for one... and the Scypholae knows she's here.. somewhere.
Final Version. Slight revisions made after review with Mantic Games.
Previous Version. before changes where made after Mantic Games review.
During my meeting with Mantic Games, they told me that there wasn't much they wanted changing about my design which I was really pleased with. The only thing that I was told to defiently change was the area around the legs/hips/crotch area. They suggested that the legs stuck out to much and made the torsos proportions look strange, and as they were the same colour it made the torso look like it was a strange shape and not separate from the legs. So, they suggested adding more markings or spots to separate the two, which I added at the top of the legs. We also discusses the size of the neck, as they were unsure if it was too small and that it looked like it wouldn't be able to hold its head up. I was actually really happy they said this because it allowed me to get into more depth about the design, as I wrote that one of its features was its small neck that couldn't carry its head. I wrote on my notes on the design sheet that its head is constantly slouched over from the weight of its head and after explaining my reasoning they said that they liked it and thought it would be fine to stay that way. (Yay!)
Mazon Labs Character Sheet
Below, is my finalised character sheet for my Mazon Labs faction character, Rebecca Norton. I created a simplistic character sheet showcasing her outfit and anatomy, as well a colour palette guide and information about her different features and backstory. I created two different versions of her outfit, as requested by my meeting with Mantic Games. I created two versions - one showing her work scrub uniform, and one showing her battle outfit/bodysuit.
Backstory
Rebecca Norton, more commonly known amongst the cosmos as the formal inventor of a substance known as 'the miracle Serum'. Rebecca is a Researcher and Engineer working for the Mazon Lab Facilities, mainly specialising in robotic and bionic prosthetics, weaponry and machinery. She enjoys creating gadgets and machines mainly used to aid others, but don't let her good sounding intentions fool you. Despite her goals and work seeming for the greater good, the majority of things she creates are used for fighting, causing harm and mayhem. The bionic limbs and gauntlets she's wears where created by herself, fuelled by a strange chemical to enhance her strength. Despite seeming kind, her goal is to become the strongest and learn about unknown secrets of the galaxies, and she isn't afraid to rid anyone know gets in the way of her goals and research.
Rebecca is the inventor behind the substance known as 'the Miracle Serum'. Nobody really knows how she came about it, but she found a way to alter the substance to improve ones abilities drastically when injected into their body. She uses the substance to power her Prophetics, enhancing her strength and fighting power. It was discovered that the substance not only enhances ones strength, but can also be used to heal bodies faster, enhancing things like taste and hearing, and can even be used to calm some species.
The Miracle Serum was used for a series of experiments, including the experiments enacted upon the captive Scypholae the Mazon Labs had access too. This was originally used to calm the species down and help convert it into a weapon for the labs to use, however it went terribly wrong. The creature became enraged and incredibly strong, much more than before, escaping its captivity and destroying all who got in its way. Now, the Labs have been evacuated. But unfortunately for Rebecca, she was left behind. Now, the creature is actively hunting her throughout the decollate facility, but she won't go down without a fight.
Final Version. Revisions made after Mantic Game review.
(Dungarees removed, leg proportions made shorter.)
Previous Version. Before changes made during Mantic Game Review.
During my review with mantic games, removing her bands and letting her have a full body suit was the main feedback I received. I was told her pants covered one of her most interesting features, that being her leg. So while discussing with them, they asked if I could create a version without the pant/dungarees. They also came up with idea that the dungaree version could be her work uniform, but when she's fighting running and hiding like within the game idea I pitched, she takes them off for better movement as they are loose and baggy. So, I also kept the previous version as a 'work scrub; outfit. This probably wouldn't be an official design in game, but its an alternate version that was discussed between myself and Mantic Games.





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